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Showing posts from February, 2022

Gender representation in video games is fair and balanced'.-Holiday H/W

  1.Make a list of the ten well-known female game characters. Ellie – The Last of Us. ... Grace Walker – Wolfenstein II: The New Colossus. ... Lola – Afterparty. ... Bangalore – Apex Legends. ... Peach-Mario... Aveline de Grandpre – Assassin's Creed. ... Faith Connors – Mirror's Edge. ... Chun-Li – Street Fighter. Tifa Lockhart | Final Fantasy. ... Princess Zelda | The Legend of Zelda. 2.How are they represented and what does this tell us about the representation of females in gaming? They are represented As protangists (The main Person) and now  influences the media to convey a postive stereotype which is that Female Characters are fearless and strong and are no longer Characters who need to be rescued from Dangerous quests Eg:Peach getting kindnapped by Bowser In the Mario Games. 3.What types of games are more popular with females than males? women enjoy a broader genre of games, including puzzle, simulation, and arcade. The divergence in favored genres is most notable on mob

Industry part 2

  1. Who created Kim Kardashian Hollywood? (slide 3) How was it marketed? (Watch the video on slide 2) Glu Mobile a Highly successful Mobile Game developer And publisher. It was marketed by a 30 second TV advert (Commercial) 2. Was it successful? Give evidence (slide 3) How does the TV advert (commercial) use the following ways to market audience: a) Star Power? (e.g. Kim Kardashian herself)-She Addresses the consumer to say that He/she is Blowing up and that they should wear more Flasher Clothes. b) Direct address?-she is telling the avatar to wear more Flashy clothes. c) Female stereotypes?-That They are wearing clothes that have a small waistline and might be sexualising the audience with the importance of looks. d) Male stereotypes?-That they are wearing Smart clothes  e) Imperatives (commands)?-Gives the audience no choice but to download It now  f) Informality (slang)?-That KK is speaking in an informal tone  3. What is media convergence? It is the merging of different Media Text

Kim Kardashian: Hollywood- Representation and Audience

  For each of the above, in your own words and in as much detail as you can, write a paragraph about which audience pleasures gamers/audience members get from playing KKH.  One Audience pleasure that gamers get from playing KKH is Personal Relationships as it makes them have a connection with the Avatar And inspires them to progress further In The game and have an interest in Kim Kardashian and might make some gamers have a connection with Her. From the above notes, write what demographic and psychographic YOU think would be interested in playing this game - who is the target audience? Don’t forget to write about people (CAGE) and also TYPES of people (hobbies and interests) I think the demographic That Would be interested In playing this game would be girls as this is a game which could be perfected For them as it includes fashion and going to photo shoots. How are women represented in KKH? Give examples for positive and negative.  Negative as women are stereotyped as they are only in